Fevzi Musa
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Solid Viewport
Studio Render

Real-time 3D for products & brands

Interactive 3D product experiences, live in the browser.

I turn your product into a real-time, explorable WebGL experience — premium presentation that lifts conversion, brand perception and engagement. No app, no plugin, runs on any device.

WebGL · Three.js · glTF · Substance Painter

ViewportRender
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What I do

Premium 3D, built to sell your product.

Most product pages show flat photos. I build real-time experiences customers can explore — the kind that make a brand feel premium and a product feel worth buying.

01

Interactive 3D Product Showcase

Let customers spin, zoom and explore your product in real time, right on your site. Higher engagement, longer dwell time, fewer “what does it actually look like?” returns.

02

Product Visualization & Render

Studio-grade stills and lit renders for campaigns, ads and storefronts — photoreal product imagery without the cost and logistics of a photoshoot.

03

CAD / 3D Model → WebGL Experience

Have a CAD file or 3D model sitting unused? I optimize and convert it into a fast, mobile-ready web experience — the foundation for a future 3D product configurator.

Live demo

A real product, running in real time.

The watch above isn’t a video — it’s a live WebGL build. Drag to orbit, right-drag to pan, and move your cursor to dissolve between the raw working viewport and the final studio render. This is what your product could feel like on the web.

Before & after

From raw model to marketing-ready.

The same geometry, transformed: a bare working mesh becomes a hand-textured, real-time render your team can drop into a site, a deck, or a campaign.

Raw solid viewport mesh
Before — working mesh
Studio render, key light
After — studio render
Warm beauty render
After — warm beauty pass

Who this is for

Built for teams that need their product to stand out.

Brands launching a hero product E-commerce & interactive PDPs Startups raising or pitching Product & marketing teams Indie game & hardware studios Agencies needing 3D delivery

How it works

A clear path from model to live web.

01

Model

You send a product, CAD file or 3D model — or I source one. I prep clean, optimized geometry ready for the web.

02

Materials

Every surface is textured by hand in Substance Painter — metal, glass, paint, plastic — until it reads like the real thing.

03

Optimize

Materials bake to a compact PBR set and the asset ships as a Draco-compressed glTF tuned to stay smooth on mobile.

04

Ship to web

I build the real-time Three.js experience and hand it over as a drop-in embed or a hosted link — ready for your site.

What you receive

Everything ready to ship.

Let’s build it

Want this for your product?

Tell me about your product and what you want it to do on the web. I’ll come back with an approach, a timeline and a quote.

Or email fevzimusa1@gmail.com